Star Fox Adventures is easily one of the most polarizing games in Nintendo's epic space series featuring talking animals. A large part of this is because the game was never actually meant to be a Star Fox game, Rare designed it as one of the most ambitious original action-adventure games titled Dinosaur Planet set to be the N64's final epic. As many know, Shigeru Miyamoto saw a version pretty far into development and noted the similarities between the game's hero Sabre and Fox McCloud and suggested turning the game into a Star Fox title and shifting it to the then upcoming Gamecube system. During the N64 era, Rare had 3 major games that were essentially counterpoints to some of Nintendo's greatest games on the system:
Diddy Kong Racing was Rare's answer to Mario Kart 64
Banjo Kazooie was Rare's answer to Super Mario 64
Dinosaur Planet was Rare's answer to Legend of Zelda: Ocarina of Time
This is why Star Fox Adventures plays and feels so much like Nintendo's classic Zelda game. This move also resulted in the awkward final battles in the game which showcased an abrupt end to original villain General Scales and pasted in the Andross space battle which is extremely jarring in both tone and gameplay. Thanks to the wonders of the internet, more and more information on the original N64 game continues to surface and with this month marking the 10th anniversary of the Gamecube original, website RareMinion has released a new video showcasing 1 full hour of Dinosaur Planet gameplay. As you will see, the game was really far into development and looks remarkably similar to the final product. It is an interesting insight into this lost game and worth a view if you've got the time. Enjoy!