Friday, August 31, 2012
Escape From Buckingham Palace In New Zombi U Trailer
Wednesday, August 29, 2012
La-Mulana Whips WiiWare Into Shape September 20
La-Mulana, an amazing "Metroidvania" style action adventure game for PC and WiiWare, has just popped up on Nintendo Of America's website with a September 20, 2012 release date. Developed by Nigoro and released in Japan last year, the game seemingly lost its chance for a stateside release when former publisher Nicalis backed out of the project. One of the better WiiWare releases, La Mulana had gathered quite a few fans in both North America and Europe who were pretty upset at the news that they wouldn't be able to get the game on Nintendo's little white box. Fans can now rejoice thanks to EnjoyUp Games who have taken up publishing the adventure in both the US and PAL regions. If you enjoy a good challenge and like Metroidvania games with an Indiana Jones vibe, get your Wii prepped with 1000 WiiWare Points by September 20.
La-Mulana TGS 2010 Trailer
Pokemon Developers Show Their Rhythm In New Game
Game Freak, developers of the most successful RPG series of all time have occasionally flexed their creativity with other great games in the past. Games such as Pulseman (Wii Virtual Console) and Drill Dozer (Game Boy Advance) have proven that the company is more than a one trick pony and their newest title looks to continue that tradition. Rhythm Hunter: HarmoKnight is set to hit the 3DS in Japan this year with a stateside release likely in early 2013. HarmoKnight is a rhythm platform game in the same vein as the WiiWare hit Bit.Trip Runner developed by Gaijin Games. Gameplay involves your hero auto running through side scrolling stages while you are responsible for dodging obstacles and attacking enemies. The rhythm aspect comes into play with the background music and your actions triggering the notes. When played skillfully, you will enter an almost zen-like state of concentration where you are purely reacting without thinking. Based on their past non-Pokemon games, this is one to keep an eye on.
Source
Animal Crossing Jumps Out At 3DS Players!
Animal Crossing: Jump Out! will launch in Japan November 8 making a western debut in March 2013 likely due to the immense translation work. Some new details have surfaced about the game showing that the series is FINALLY getting some much needed updates:
- Your house can now be customized outside to match your unique layouts on the inside
- You decide what shops to build which offers a town that caters to your play style.
- You can change store hours which is excellent for the night owls out there.
- Adjust the town to fit your gameplay and personal style which puts the game more in line with The Sims.
- Exchange custom clothing via QR Codes offering a lot of cool possibilities with social media
- Furniture colors can be changed once again illustrating a more personalized type of game
Animal Crossing, a series that was looking a bit tired in City Folk, is showing an level of freshness that could make this a truly must have 3DS title. It's nice to see Nintendo evolving their games to better suit newer game advances without compromising their original and unique "Nintendo" design.
Source
Monday, August 27, 2012
Club Nintendo August Rewards Update #4
Nintendo has updated their downloadable Club Nintendo rewards today replacing 3D Classics Excitebike with Tennis for the 3DS Virtual Console. The expiration date for this offer is now September 9 and the price is 150 coins. Be sure to check back September 3 for the next reward, most likely for WiiWare or Wii Virtual Console.
Tennis - Nintendo 3DS
150 Coins (Available Until September 9)
150 Coins (Available Until September 9)
Castlevania II Patch Has Vanquished The Horrible Night
It turns out that a dedicated fan known as TheAlmightyGuru took up the task of fixing many of the numerous flaws in a ROM patch titled Castlevania II: Simon's Quest Redaction. With the exception of the password system, just about every nagging flaw has been fixed. Here's a short list of some of the improvements (A full list can be found here on the download page for the patch):
- Dialogue has been completely rewritten resulting in useful clues and hints.
- Text has been sped up which makes talking to people less of a hassle
- Day/Night transition has been changed from 10 seconds down to 4 seconds making the game flow MUCH smoother
- Sign graphics have been tweeked making it much easier to keep track of where you've been and where you need to go.
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