The Legend Of Zelda CGI Movie That Never Was
It's no secret that Hollywood has tried for many years to crack the code of making a great video game movie with results ranging from passable to utter trash. As game fans, we have had to wade through mountains of crap while still waiting for The Dark Knight of video games. Hollywood has manged to find the rosetta stone of comic book movies resulting in great films such as the Dark Knight trilogy, The Avengers and Iron Man but I'm not sure we will ever see the same for the largest entertainment industry on the planet.
Nintendo games in particular have largely managed to dodge the bullet of awful movie translations after their own atrocious Super Mario Bros. film from 1993. Seeing that steaming pile of crap and its horrible legacy, Nintendo has kept franchise greats such as The Legend of Zelda and Metroid in their pure interactive formats with the latter getting a type of film treatment in its most recent game, Other M (and we all know how much people bitched about that!). Recently a 2007 conceptual trailer for a Zelda movie has surfaced and fan reaction is about what you'd expect. Developed by the American department of Imagi Animation Studios (producers of the CGI Astro Boy and TMNT films), the movie pitch was submitted to Nintendo who shot down the film idea. It's an interesting sneak peak into the Hollywood mentality towards video games but ultimately shows why certain properties should remain in their original format. Enjoy!
Zelda Movie Pitch Direct Link
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